The Fist is the default grid choice as it has more attack than the Spear.– Windhose (Proving Grounds) can be used as a second EX/Unknown modifier, or in the place of a Xeno. These links should be helpful for anyone looking for primal wind grid guides: Gamewith: https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/21597 All allies Tropical Fairy Balmy Night Bloom Massive Fire damage to a foe. It is particularly useful for 1T setups as it is very easy to take advantage of the extra Chain Burst damage cap for additional damage.– Hollowsky Weapons provide a way to exceed the Damage Cap via Supplemental Damage in addition to a base 20% EX/Unknown mod and another effect, but the effects only apply to characters of certain weapon proficiencies (see Hollowsky Weapon section).– Any other EX/Unknowns (such as ones from Story/Side Story Events) are probably not worth considering unless you need filler. The Seraphic Weapon is essentially an auto-include while fighting with Elemental Advantage. Nephthys Main Aura 50% boost to Wind Elemental ATK. Beast • Cosmos • 1× Spear of Repudiation This grid should use a minimum of six Omega/Magna Weapons; ideally three Last Storm Harps, two or three Bolts and the Spear of Renunciation. Atma Spear is meta for Fire, and Anre and Kumbhira give a little hope for it to be usable long term in Water and Light. Blutgang is a sword that first appears in Fire Emblem: Three Houses and is one of the Heroes' Relics. Draconic • ) • I wish I had Ixaba grid for higher damage, but for now F2P grid will do. Vortex of the Void (Grimnir’s unlock weapon) is a defensive mainhand similar to Murgleis, providing a 30% Cut (4* only) on the turn you use its CA; which can be combined with other cuts for Full Cut. The other two official GBF dakimakuras are of Vira and of Gisla. 1 Ring of Wandergale. Awakened - All allies gain 10% Repel for the next hit. 1× Ring of Raphael. Arkab Prior (a Xeno Weapon) is your go to farmable melee mainhand. The Spear of Renunciation has both ATK and HP modifiers and can provide a Cap Up option at 4* and another modifier at 5* (Stamina is most commonly chosen [Elemental Attack may be another choice]). Hi Pooky, do you have any guide for unius grid (epic) for wind ?? Also I like how your site loads way faster after the revamp and thanks for being a good source. Replicas • – Adding a “Grid Weapons” section, which gives a short description of each weapon and how many I think you should acquire for your use. 貫く! Run through! 1 Adversa [NORMAL] 2 Adversa [HARD] 3 Luminiera Omega [EXTREME] 3.1 Strategy 4 Luminiera Omega [IMPOSSIBLE] Luminiera Omega is summoned from Zinkenstill from the right area, Azure Sky Passage. Not very successful so far. For situations where you need extra cap up (usually OTK) two Windhose can be utilized for the Charge Burst Cap up. These are templates found in-game in the GBF Handbook (omitting Main Hand weapons): Zephyrus Build. For most regular setups, there is usually room for only one EX/Unknown Weapon. Wiki says that SSR Tiamat gives a total of 40% seraph boost (if she’s in main party) and not just 20%. The Seraphic Weapon is essentially an auto-include while fighting with Elemental Advantage. If this is your first time looking at Frame Data, or if you need a better understanding of anything you see within the charts, please refer to the reading guideon Frame Data. Despite the “II” it’s a regular Big skill, the “base” version of the skill is Medium. Spear of Arvess (Fall) Command Technical Command (Midair) + or or (Midair) Description [Advancing] Performs a diving attack that can be canceled into a follow-up attack while in motion. Someday. Reunion (Grand Lecia’s unlock weapon) offers damage buffs on its CA instead of DA/TA, providing 20% Wind ATK and up to 15% Strength on its Charge Attack. Notify me of follow-up comments by email. Narmaya has an official dakimakura. Eternal Splendor • 1× Arkab Prior. We have an entire month to decide, and a lot changes are coming very soon. Olden Primal • Epic • The Strife Key (20% DA/TA for characters sharing a weapon proficiency with the Atma/Ultima) is normally the default choice, but for compositions focused on 1T Charge Attack setups, Strength (13% Normal Stamina) may be a better option.– If your team’s races fit into one of the Bahamut Weapon’s restrictions, a Bahamut Weapon is a good choice, providing up to 32% Normal ATK and 18% Normal HP modifiers at the Coda stage.– Consider Qinglong Spear Malus in situations where you find yourself being able to utilize the extra 7% DMG Cap. really. Skin Weapons, Weapons missing Sword Master skills' information • If you have characters with strong Normal ATK buffs, their buffs can reduce the value of other Normal weapons/buffs; make sure to take this into consideration when doing your calculations!– Consider an Atma/Ultima Weapon if your team consists of characters that share weapon proficiencies in order to benefit from a Gauph Key or if you can utilize the DMG Cap option from its Ultima Key. Inflict Burned HP is lowered on every turn All allies gain Hellfire Crest Fire magic is amplified (Max: 5 / Can't be removed) Valentine • Weapons with incomplete 4★ information, DMG dealt is supplemented upon countering (Stacks up to 2 times / Can't be removed), Charge bar will be boosted upon taking DMG, Next ATK received will be ineffective for a fixed amount, DMG is slightly boosted for critical hits, Guaranteed triple attack regardless of Triple Attack Lowered debuffs, Can deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount, Deals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG), Deals bonus dark DMG for one-foe one-ally attacks. All allies gain Hellfire Crest Fire magic is amplified (Max: 5 / Can't be removed) Additional effect based on the pendulum. 1× Qinglong Spear Malus. Summons. – Removing M1 grids, players progressing through the early and mid game please refer to the wiki basic grids and/or try to get tailored-to-you advice from the available GBF communities. gbf.wiki page: https://gbf.wiki/Zeta. Spring’s Whisperings (obtainable from Rise of the Beasts) another option for a farmable harp mainhand. Nevermind, looked into it a little further. 5-hit, 100% elemental damage to random foes (Damage cap: DEF and hostility are boosted based on Equestrian Affinity lvl (Max: 3 / Can't be removed), ATK is greatly boosted based on how high HP is, Weapons missing Sword Master skills' information, 10% Earth DEF Down (Stackable / Max: 30%), 15% C.B. Dual’s wind grid comparison: https://gbf.wiki/User:Dual/WindGridGraphComparisons Summer • Its CA provides 10% charge bar as well as 30% CA DMG Up and 10% CA DMG Cap up to the party. Ideally the EX/Unknowns should consist of Xeno, Proving Grounds, or Hollowsky Weapons as they are currently the strongest options.– Xeno weapons are the default choice and provide 23% EX/Unknown modifier as well as strong Charge Attack effects when used as mainhands. The unique Blessing skill increases your final damage by a set percent (20% when SSR, 23% at 4*); this modifier can increase your damage past the regular DMG Cap. Astral • DMG Cap Up (Stackable / Max: 45%), http://gbf.wiki/index.php?title=Weapon_Lists/SSR/Spear&oldid=201327, Check Status: C.B. Spear: Inflict Break Boosted (Time) Break mode time is extended on one … I’ll add it to my site eventually. Supplemental Damage is equal to 1% of a foe's max HP. This grid should use a minimum of five Omega/Magna Weapons; ideally four or five Bolts and the Spear of Renunciation. It is linked to the Crest of The Beast. Retrieved from " http://gbf.wiki/index.php?title=Crimson_Spear&oldid=347518 " I'm wondering if water Helmwige would work, considering water already skews towards a spear lineup to slot an atma/ultima spear in, all of apsaras's buffs are extendable by Quatre, and that 30% echo looks quite nice for Uno's assassin turns and Vane's soul eruption turns. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Pooky’s Ponderings – Omega/Magna Wind Grid Guide, https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/21597, https://kamigame.jp/%E3%82%B0%E3%83%A9%E3%83%96%E3%83%AB/%E6%AD%A6%E5%99%A8%E7%B7%A8%E6%88%90/%E7%90%86%E6%83%B3%E7%B7%A8%E6%88%90_%E9%A2%A8%E7%A5%9E.html, https://gbf.wiki/User:Dual/WindGridGraphComparisons, https://docs.google.com/document/d/1TnrAcPEzDoUcv2LS2CLrPeLA0m3woADHwtYE2E8UUr4/edit. Divine Wind 終焉の風が吹く Fully upgraded - Normal attacks hit all enemies (4 turns). For grids using Tiamat Gauntlet Omega instead of Bolts, the number of Magna weapons should be lower and therefore two EX/Unknown Weapons is likely to be optimal. Basic M1 Wind grid; a minimum of one more Omega/Magna weapon should be added to complete the base grid, either another Tiamat Bolt Omega (more potential damage) or the Spear of Renunciation (provides better damage at full HP as well as an HP skill). The Spear’s weapon skills only effect spear and katana proficiency characters, but even if your party lacks those characters it can still be utilized if the sustain is required. Love Eternal (Grand Weapon, Rosetta’s) and Reunion (Grand Weapon, Lecia’s) both have three Normal modifiers (one is massive ATK, 22% @ Slvl 15) that are boosted by Zephyrus: LE provides more offense (Medium ATK and DA, 14.5% ATK and 5% DA) while Reunion gives less damage but with added HP (Small Majesty, 12% ATK and HP). Lacking in damage at full HP but very strong when Enmity is activated.Omega/Magna Weapons: 5-7 (Weapon Skills boosted by Tiamat Omega)EX/Unknown Weapons: 1-2Normal Weapons: 1-3Seraphic Weapon: 1 or 0Cosmic Weapon: ? Class • A Cosmic Rifle can be considered in a gun-heavy grid (5+ Tiamat Bolt Omega) as guns have high ATK stats and therefore gain quite the benefit from the Cosmic Weapons special weapon skill. This weapon should not be used without Elemental Advantage as it only provides 10-12% Normal ATK/HP from its Majesty skill which can be easily surpassed with other weapons. 1 Weapon Stats 1.1 Fire Emblem: Three Houses 2 Item Locations 2.1 Fire Emblem: Three Houses 3 Etymology 4 Trivia As with all Heroes' Relics, if the user does not have a Crest, the sword deals 10 damage to the user after combat if used. 1× Spear of Repudiation. For hard content I would replace the Orleans Standard, Qinglong Spear and Cosmic Spear for Indra's Bow and possibly a Spear of Assail, or just more HP. Showdown • This list of SSR weapons is a work in progress. "That spear of yours is filled with juicy secrets. Upgraders • Rusted • Once you are rank 30 , you will be able to leech omega celeste and that will be your GBF life for quite a while so learn to love/hate her. Note that this weapon is the weakest Normal Weapon option in terms of grid strength, so you potentially lose some power by slotting it in. Recover HP each turn. : Can be canceled into two follow-up attacks. Ideally this setup has some source of Elemental Attack buffs (most commonly found through an Ultima MH) maximize its potential.For in depth analysis on M2 Wind (out of date, but the math behind 3 harps still stands): Pooky’s Ponderings – Omega/Magna Wind Grid GuideOmega/Magna Weapons: 6-8 (Weapon Skills boosted by Tiamat Omega)EX/Unknown Weapons: 0-2Normal Weapons: 1-2Seraphic Weapon: 1 or 0. Sky Ace (Grand Monika’s unlock weapon) is a offensively orientated mainhand and its CA provides a rare 10% DMG Amplified buff (Seraphic Modifier for auto attacks and counters) and a one-time Counter on DMG buff to your party; this makes it particularly useful if you are looking to maximize your auto attack damage. Promotional • Fated Spear. Vyrmament • Spear of Arvess deals the fire damage. Weapons with blue stars will be denoted by . The Rhapsody skill is used to gain attacks upto 20% and it is also used for the blocks. OTK should only need four harps, no? This is a good weapon to include in your grid if you plan on using CAs. With the Spear of Arvess in the engine compartment, Zeta can issue voice commands to get a boost of fiery speed, enveloping the entire ship in a wreath of beautiful flame. The core weapon of this grid is Tiamat Bolt Omega, it differs from Fire/Water/Earth in that it is not a single big ATK modifier; instead it has Med ATK and Small Enmity. Double Tiamat summons will provide 100% Crit with three Last Storm Harps, which are the core of this grid. Xeno, Side Story • But the research isn't over yet-I demand that you assist me again, until I've learned absolutely all of its mysteries." Information on 4★ uncap item requirements can be found on the Uncap page. Tier 2) The Spear of Renunciation has both ATK and HP modifiers and can provide a Cap Up option at 4* and another modifier at 5* (Stamina is most commonly chosen [Elemental Attack may be another choice]). (5 turns) Fully upgraded - All allies gain 20% Repel for the next hit. : Dives vertically. Sky Ace (Grand Weapon, Monika’s) is kind of a hybrid between a Blue Sphere and a AK-4A. Is this true? It offers less EX/Unknown modifier (18% vs 23%) but increases the Chain Burst damage cap by 30% (this bonus caps at 50%). The Strife Key (20% DA/TA for characters sharing a weapon proficiency with the Atma/Ultima) is normally the default choice, but for compositions focused on 1T Charge Attack setups, Strength (13% Normal Stamina) may be a better option.– If your team’s races fit into one of the Bahamut Weapon’s restrictions, a Bahamut Weapon is a good choice, providing up to 32% Normal ATK and 18% Normal HP modifiers at the Coda stage.– Consider Qinglong Spear Malus in situations where you find yourself being able to utilize the extra 7% DMG Cap. Hi Pooky, first of all i’d to say thank you for helping me through the guides you made, this really helps me when im stuck on certain grid . Windhose is made for Charge Attack/Ougi focused teams, and is very powerful with the Chrysaor class for creating quick one-turn farming setups for events (ex. First match started and NM95 is finally here which will allow for much easier gathering of honor. 1× Love Eternal. Vortex of the Void (Grand Weapon, Grimnir’s) compliments the raw power of the two Grand daggers very well, providing Large Stamina (15% @ 100% HP) and Medium HP (17%) with an extra Medium Debuff Resistance tacked on.One Love Eternal and one Vortex of the Void combine to give 36.5% ATK, 15% Stamina and 17% HP (with 5% DA and Medium Debuff Resistance); this combination provides less damage than two Massive ATK/Medium Stamina Grand Weapons (Eden, Ixaba, etc) which provide 44% ATK and 19% Stamina, but the added utility is very useful. Hollowsky • Edit: But waiting until seeing what's coming with the Oracles and other stuff would be best for your personal long term planning. 1× Reunion. (If Zeta is defeated) "Marvelous. Gala (Premium • Flash) • Luminiera, known as Chevalier in Japanese, is the story boss of Albion Citadel and a raid boss. Relics • Make sure you know what you’re getting into before your spend all your mats on a 5-star CCW! https://twitter.com/Hecate_mk2/status/1211780285152391168. Can be boosted by Summon Aura. : Gender Gender is a character attribute used for game mechanics. Love Eternal (Grand Rosetta’s unlock weapon) is a essential a much stronger Four-Sky Blade (GW Dagger); it gives a base total of 36.5% Normal ATK mod (GW Dagger is only 15%), a 5% Normal DA mod, and gives 35% DA/TA on its Charge Attack effect. Seraphic • This grid should use at least one Normal Modifier Weapon, and really cant fit more than two (excluding the Seraphic Weapon). ), Special attack max charge turn is extended, Wind magic is amplified (Max: 5 / Can't be removed), Deals bonus fire DMG for one-foe one-ally attacks, Multiattack rate is boosted and stacks after every turn. Damage cap increases by 10,000 per Fated Spear DMG dealt is supplemented (Can't be removed) Duration: Indefinite lvl, up to 50,000 at lvl 5. 1 Fire Weapons 2 Water Weapons 3 Earth Weapons 4 Wind Weapons 5 Light Weapons 6 Dark Weapons In terms of damage, a combination of three LE/Reunion and three Vortex roughly matches the grid strength of 5 Massive ATK/Medium Stamina Grand Weapons. 1 Qinglong Spear Malus. Shrimp’s Unius guide: https://docs.google.com/document/d/1TnrAcPEzDoUcv2LS2CLrPeLA0m3woADHwtYE2E8UUr4/edit. The Charge Attacks of Grimnir M2 Weapons (available as Spear, Harp and Katana) provide 2.5 turns of 20% party DA/TA and a mirror image for the MC. Each copy provides 12.5% CA DMG Up and 6.8% CA Cap Up and can be boosted by Zephyrus; this equates to 30% DMG/16.3% Cap with single Zephyrus and 47.5% DMG/25.8% Cap with double Zephyrus. 穿つ! Pierce! If you need something else to fill the grid, using a sixth Omega/Magna Weapon is a good option, especially if you don’t have strong EX/Unknown Weapons yet.– Three Harps is the standard to achieve 100% Crit with double Tiamat Omega summons. Sephira, Ancestral • The starting grid of every GBF player, your grid will be messy and cramp up with whatever ssr you can find or salvage. Xolotl Ripper (Given a 3★ copy for clearing Five Flowers of Fate.) One-Rift Spear. ~2.5%, reaching maximum after 10 turns. True Conviction Flashspear (a Xeno Weapon) is a decent spear mainhand that offers a dispel and charge gain on its CA as well as a passive stacking DA/TA buff, for the MC, that resets upon taking damage. Character Unlock • Party DA/TA effects like this are normally restricted to daggers/axes and opens up the use of other classes if your party relies DA/TA support from your MC. Ultima Weapon Charge Attacks provide both 30% Elemental Attack and Double Attack to your team, making them good mainhand options for whatever weapon type and element you chose to make. A Spear of Annihilation is a tier 90 spear made at an archaeologist's workbench with level 115 Archaeology.It can be upgraded into a tier 92 Masterwork Spear of Annihilation, which gives it a passive effect that increases the duration of melee bleed abilities by 50%.. Rose Crystal • Zephyrus Build II. It’s ougi effect increases your party members’ Charge Bar Gain by 20% for 2.5 turns and applies a 1-turn cut to your MC’s skill cooldowns. This weapon will generally only be used in specific scenarios aiming to maximize enmity, as normally you will be running Standard M2, which cannot support a Cosmic Weapon. Class Champion Weapons (CCW) can range in strength from niche uses to absolute powerhouse. (Given a 3★ copy for clearing The Cowardly Hero and the Captive Princess) Dark Opus • If you have Niyon/Nio (particularly her 5*) and/or Seofon/Siete (or other Normal buffers), their buffs can reduce the value of other Normal weapons/buffs; make sure to take this into consideration when doing your calculations!– Consider an Atma/Ultima Weapon if your team consists of characters that share weapon proficiencies in order to benefit from a Gauph Key or if you can utilize the DMG Cap option from its Ultima Key. Eyes glittering sharp and blue, she proves her strength by pursuing only the most dangerous of prey. This team just can't die. I was able to retrieve some very intriguing data from our fight. A primal beast of insatiable appetite, she possesses a bottomless pit and will devour anything. A character's lore, appearance, and other factors do not affect this attribute. : Dives diagonally. This page was last edited on 15 November 2018, at 11:10. (Damage cap: ~640,000. Ultima • It is similar to Grimnir’s weapons, as it provides 25% party DA/TA on its CA. left to say is, i hope you keep improving the website and add more, because i really like the guide you made~ :3 Anyway, thanks for the guide as always, i just happy that you also have a new updates aswell! Sky Ace has decent Swordmaster/Glorybringer skills as well. Farmable Anat Main Aura 80% boost to Wind Elemental ATK. • Big II crit is ~12%, which is ~28.8% per weapon with single aura. Holiday • 1 Orleans Standard. Superlative • Wind M2 provides a mix of Stamina and Enmity, alleviating the issue of M1 Winds low damage at high HP; a minimum of one more Omega/Magna weapon should be added to complete the base grid, either another Tiamat Bolt Omega or the Spear of Renunciation. Voidlight Erasure この一槍…必殺と知れッ!! Know this... One thrust of this spear shall cut thee down! Primal (Tier 1 • This grid should use at least one Normal Modifier Weapon, but no more than three (excluding the Seraphic Weapon). 1× Tiamat Gauntlet Omega. 1× Le Fay. Auto-activates the skill Tallyho 6-hit, 100% Dark damage to a foe (Damage cap: ~135,000 per hit). Qinglong Spear (RotB - Has a 4★ uncap and can be upgraded to Qinglong Spear Malus.) Boost to charge bar if HP is full. Note that this weapon is the weakest Normal Weapon option in terms of grid strength, so you potentially lose some power by slotting it in. The following four weapons are Grand Weapons and require their 4* Uncaps to reach their full potential; make sure to weigh the opportunity costs of your resources if you plan on investing in them. Awakened - Normal attacks hit all enemies. Contents1 Fire meme-ing 1012 Introduction3 Fire weapon grids3.1 Magna weapon grid3.1.1 The basic grid3.1.2 Starting up3.1.3 SSR Magna weapons3.1.4 What about leeching Twin Elements or Athena?3.1.5 The other stuff – Normal Weapons3.1.5.1 Bahamut Weapons3.1.5.2 Celestials Weapons3.1.6 The other stuff – Unknown Weapons3.1.7 Seraphic Weapons3.2 Mainhand Weapons3.3 … The weapon skills are 20% EX/Unknown ATK and 10% HP. Whoever did your body augmentations, they didn't skimp out on the craftsmanship. Ideally the EX/Unknowns should consist of Xeno, Proving Grounds, or Hollowsky Weapons as they are currently the strongest options.– Xeno weapons are the default choice and provide 23% EX/Unknown modifier as well as strong Charge Attack effects when used as mainhands. The Spear of Heaven! 1 Cosmic Lance. DMG Cap Up (Stackable), Creative Commons Attribution-NonCommercial-ShareAlike. Three-Tiger Axe. Revenant • Next one-to-one attack received will be ineffective, Attacks made with elemental superiority have a chance to deal boosted DMG, Normal 5% base, 1% per skill level, SL10 15%, Normal 5% base, 1% per skill level, SL10 15%, SL15 18%, 300% elemental damage to one enemy. Therefore a party that includes Tiamat should opt to use another weapon in place of the Seraphic Weapon (usually a Bolt, EX Weapon, or Qinglong Spear). MAX HP: 1147 : MAX ATK: 11043 (+630 Total ATK bonuses from Cross-Fate Episodes.Element: Race Officially called "Type" in-game. Don’t you mean Zephyrus instead of Zeus? This weapon should not be used without Elemental Advantage as it only provides 10-12% Normal ATK/HP from its Majesty skill which can be easily surpassed with other weapons.Note that Tiamat (Character) at 5* gains a passive that gives your party 20% Seraphic Modifier (equivalent to the Blessing skil from the Seraphic Weapon). Now attempting to research why a spear has a body pillow. + can be used to advance forward while on the ground. Regalia • The Spear of Renunciation has both ATK and HP modifiers and can provide a Cap Up option at 4* and another modifier at 5* (Stamina is most commonly chosen [Elemental Attack may be another choice]). No wall nor enemy can stand up to her steely will and burning spear. Pages in category "Spear Characters" The following 70 pages are in this … Reason to Live. 4× Unius. Omega ( • It provides medium Magna ATK, HP and DA.– Tiamat Gauntlet Omega can offer a minor upgrade over Bolts for comps/setups that never lose HP, and this this case you would likely only use 1-2 Gauntlets alongside three Harps, the Dark Opus and 0-1 Ancient Nalakuvara. Re: Sky Ace If you need something else to fill the grid, using a sixth Omega/Magna Weapon is a good option, especially if you don’t have strong EX/Unknown Weapons yet.– In the olden days we used to use up to seven Bolts, but these days I wouldn’t recommend investing in more than five.– Ancient Nalakuvara has two Magna ATK skills (but one expires after 8 turns) and in total provides more Magna ATK than any other option. Vintage • You can stab your opponent sway with Signo Drive. It provides medium Magna ATK, HP and DA.– Tiamat Gauntlet Omega can offer a minor upgrade over Bolts for comps/setups that never lose HP. Remember, you can only have six different Ultima at one time, choose wisely! Arm the Bastion Command (Ground / Midair) Description; Goes into a defensive stance that can parry a single hit from the foe. This grid should use at least one EX/Unknown Weapon; two can be used depending on what other weapons/mainhand you are using. With three Last Storm Harps and three Tiamat Bolt Omega grid power is highest when you are below 50%HP or at 100%HP and lowest at around 75% HP. 1× Tiamat Bolt Omega. Also applies DA/TA down debuffs to the enemy. Boost to wind allies' multiattack rate based on turns passed.