With Glissa, an artifact-creature is better burrowed than exiled. As you can the deck is not the best it can be there is a diabolic tutor instead of a demonic tutor etc. Hex Parasite can even remove its initial counter to allow the land to destroy creature tokens. : The list needed an extra cheap boardwipe. I suspended a card and rolled chaos. In the game of magic, you naturally only draw one card a turn. The Eldrazi Spawns created are also nice chumpblockers and are free fodder for Skullclamp. It defends us against flying attackers (one of the weakness of this deck). → Protection: Yavimaya Hollow or Maze of Ith. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. I would generally use removal on something of my opponent's, respond with Entomb, then use the Glissa trigger to put the engine in my hand. I've noticed that opponents tend to leave me alone if the Imp is around since it's a cheap and recursive creature that isn't worth someone else's removal (except maybe an exiling effect). Being able to keep Karador, Ghost Chieftain, Varolz, the Scar-Striped or even an opposing Glissa, the Traitor in check with just a single card is a very powerful effect. Meanwhile, I tested new card combinations and finally updated my list on tappedout when I approved them: After several tests, the new version works like a well oiled clockwork machine. I know I know, this is the best artifact to play with Glissa in conjunction with Forbidden Orchard. Then you become the Archenemy and have multiple opponents to face now. i have loved my [[Glissa, the Traitor]] deck for a while and i have had a lot of luck locking biding my time with solid single target removal before locking my opponents under [[Executioner's Capsule]] and/or [[Possessed Portal]]. Primer I play 4 fetchlands (missing Bloodstained Mire, Marsh Flats and Polluted Delta). This week Dana, Max and Chris return to the Decks We Play series. Then I moved onto Glissa, the Traitor zoms. One artifact creature with cmc=5 is missing. That is broken. Sudden Spoiling: This card seriously changes combat, and there's nothing anyone can do about it. https://tappedout.net/mtg-decks/16-02-18-glissa-the-traitor-edh/ First time doing a "Deck Tech." It helps protect Glissa against opponents' sweepers and our own Oblivion Stone. It's a serious tempo changer, and it makes people think twice about what it means to be tapped out. This list used to have a bunch of equipment (boots, Batterskull, Jitte, etc..) because they were great on Glissa, but most of them were finally each, one after the other, cut from the deck. Impressive with dredge effects. Magic the Gathering, FNM is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved. Damnation is here for this role. Faster (doesn't enter the battlefield tapped) but more mana intensive. Fate counters are rarely relevant. (XG) Green Sun's Zenith: Aka "GSZ." Rona Superfriends vs Glissa Reanimator vs Ulrich Politics vs Rhys tokens, who will be victoriou… Lightning Greaves Cut from this list in place of Finale of Devastation. The Themes. (4GG) Ulvenwald Hydra: Primeval Titan's "little" brother, still decent. +Lightning Greaves, −Nissa, Vastwood Seer + Looking for the 5 BEST Preconstructed Commander Decks for Magic: The Gathering? You will need to wait a turn to draw up to two cards, then you will be able to keep one, like the senario above. Better option if you can afford it: Phyrexian Tower. Its cantrip effect can turn into a draw engine with multiple Glissa's triggers. And if it would, it will come back with Glissa. Discord Server | Feels better with Meren. Ett väldigt bra hjälpmedel när man bygger lekar är www.edhrec.com Där ser du vilka kort som är populärast till vilken lek osv, sparar tid om inte annat. I can actually take out untargetable, indestructible guys and reap the rewards. pyroguy45243 EDH. So, it's just an extremely buffed forest. !testing. Dakmor Salvage: Dredge 2, comboes with Gitrog. LifeKills_ LifeKills_ View User Profile View Posts Send Message Experienced Mage; Join Date: 2/4/2014 Posts: 111 Gaea's Cradle: Usually we always have at least one creature on the battlefield. Their purpose is only to bring extra card draws. Might trigger the return of Scapeshift. Mike & Trike: This isn't a combo deck. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. (1GG) Eldritch Evolution: A 1-use Pod cousin with a cheap mana cost. This isn't a combo deck. Blast Zone: This a very slow removal, but it only takes a land slot and can be recurred with Crucible of Worlds and Loam. I am happy that the EDH Rules Committee unbanned this card. Almost cracked immediately after casting, you will get them back as soon as an opponent's creature dies with Glissa here, and re-cast/re-sac them easily (cheap mana cost is important). (1G+G) Survival of the Fittest: The most broken card in this deck. Nine months have passed since the last update but deck was still heavily played. This is a list a card that have found once a slot in this deck and were cut at one point because of meta's evolution or better upgrades. But you can cut them if you feel that the deck needs more basics, utility lands and/or if you are looking after a budget version. That will allow you to play a land and a spell. Thornbite Staff: Favorite equipment of any creature with Deathtouch, especially with Glissa to generate card advantage with her triggers. Toolbox, Jhoira Staxbringer (5GG+2) Tooth and Nail: A BIG! Attention! Because it will happen only once (most of the time), it's a monstruous body much needed to close a game, it's highly efficient against blue-based control decks, and it gives back a turn to my opponent (he or she will less complain). 338 VIEWS When the Capsule's ability resolves and kills an opponent creature, it's already in the graveyard (it's an activation cost). You will only be able to play a land or a spell. Testing! Note: Foils in the maybeboard denote cards I really want to put into the deck. Polluted Delta (XX) A Hangarback Walker: This creature has a lot of interaction in this deck. She brings, the traditionally expensive, artifact archetype into the budget range since her 99 does not require the old school Unwinding Clock combos. A great tutor mid/late game. Sad to had to cut it, but I needed a slot to bring back Scapeshift. Many landfall-related cards were cut because needed in another new deck: Cards being tested (flexspots): Phyrexian Scriptures, Mirage Mirror, Inventors' Fair, Vivien's Arkbow, Sheoldred, Whispering One. (1B) Demonic Tutor: Best tutor ever printed. I'm thinking about using a 10-cards Wishboard with. Was finally cut because I needed extra room. One year has passed without a major update, mostly due to the lack of playtesting during the worldwide pandemic. (3GG) Acidic Slime: Removal on a stick, but 5 mana is too slow. He's less effective than Sakura-Tribe Elder, but he chumpblocks better because he has flying (a weakness of this deck). I start out with a Murmuring Boskand and a Forest in hand. Chosen over Toxic Deluge because our deck cannot afford paying 11-13 life to deal with common huge fatties (Colossus, Kozilek, Emrakul, etc.). Hey! + This build is turning out to be more fun so far, and appears that it will be my permanent Zombie Tribal deck. Ulvenwald Hydra Easily recurrable with Genesis. About the Deck: (tapped out someday) I started building another deck and ended up cutting the Elves from it and they ended up here. (1G+G) Survival of the Fittest: See tutors section above. + Recurrable with Glissa. Then they're fodder for Pod or Skullclamp. When the Disk (or O-Stone) resolves and destroys everything, Glissa will still "see" the opponent's creatures destroyed and she will trigger for each of them. Exception for this one because you can fetch any card. Glissa EDH. (3G) Skyshroud Claim: One of the best ramp spells. I love it. Ancient Tomb: Speeds up your game quite a bit. Because of this, the card filtering has to generate a ridiculous amount if advantage the card to make up for the card advantage you are losing to use it. (1G) Wall of Roots: Chumpblocker that ramps. Confetti EDH. (B/G) Deathrite Shaman: A better Birds of Paradise variant, sometimes called the "1-mana Planeswalker." This site is unaffiliated. + Her -3 is an efficient reanimation spell that interacts well with her first ability. It's a green staple. The only big inconvenient is its limitation to green creatures, which was the reason I cut it. You can now import it in the MTG Arena client. This land is very famous within Glissa EDH decks: it hugs your opponents by giving them tiny tokens, then get you value from Glissa when that small 1/1 dies. I tend to avoid color-conditional removals, especially nonblack because black is common in my meta, but it's too good here to be ignored. I consider it as a ramp card because it can bring acceleration lands. Feeds | | IN 1 FOLDER, Feel free to take a look at my other EDH decks: Stefouch's EDH Decks. + BLT – Busted Lattice Targets – After a quick Game 1, the hosts of The Trinisphere recorded a second match where things end a little differently! , + !testing. New addition: Field of the Dead: The 7-lands clause is easily reached in this deck. Unfortunately, Eldritch Evolution is card-disadvantage and exiles itself. More efficient than Crucible because it takes up to 3 land cards back at the same time and can dig our library (dredge 3). I also added a small land subtheme with Dark Depths and Thespian Stage's. Complete Comment Tutorial! , − Terms of Use | Some are missing, but no space left, except if we decrease the number of basic or utility lands. (XGGG) Chord of Calling: Fetch for any creature in our library and put it directly onto the battlefield, at instant speed! I hope you enjoy it. (4) Treasure Keeper: We all love Cascade effects. Because it brings 2 creatures, it worth waiting for the risk of being just answered during the whole table turn. (6) A Duplicant: Path to Exile on a stick. This cog intends to help us find our key lands quickly. (1+1) Soul-Guide Lantern: Our primary grave-hate solution (in conjunction with Bojuka Bog and Deathrite Shaman). The created thopters are really good offensers, chumpblockers, or fodders for Skullclamp. The 7-lands clause is easily reached. Was cut for other card advantage options. Other options are: Yisan, the Wanderer Bard, Fauna Shaman, Worldly Tutor, GSZ, Traverse the Ulvenwald, Chord of Calling, and Natural Order. Given that you're getting a free spell out of it, paying four mana isn't that expensive, assuming you get enough value from whatever you're sacrificing it to. Glissa's recursion ability will help in this case. Midrange (3B) Crypt Ghast: This critter works nicely with Urborg and provides extra life. Volrath's Stronghold: Efficient creature recursion. Alternate budget version: Geier Reach Sanitarium. Was cut for extra room, but could come back. He suspended a Leech Bonder, Umbral Mantle, and Mirrorweave. (2G) Wood Elves: They can fetch a dual land (Bayou or Overgrown Tomb) and put it onto the battlefield untapped! (4) A Solemn Simulacrum: Sad Robot let us ramp, chumpblock and draw. Sudden Spoiling (7) A Myr Battlesphere: Another tokens producer that can hit hard. (6) A Wurmcoil Engine: Lifegain source and aggressive creature. Not as hard as Avenger, but its damaging ability may bypass our opponent's defense to hit a protected planeswalker. Fetchlands: Misty Rainforest, Verdant Catacombs, Windswept Heath, Wooded Foothills. I won't be pursuing it for Glissa, the Traitor, which is the closest I have to a deck that would want it. You like having a general that will always win in combat. Copied to clipboard. Feeds | There are exceptions to when you Bazaar for value, and those exceptions will come up somewhat regularly. Glissa, the Traitor; once she was marked a protector of the home of Mirran but has since become tainted by the oil of the Phyrexian and made champion to Vorinclex. into extra cards. We use her mainly to get her emblem, by protecting her with a 5/5 and with Glissa. (3BG) The Gitrog Monster: Draw engine with a relative cheap impressive body. Fodder for Pod. If this plan isn't possible, her built-in Nature's Spiral is still decent. +Plaguecrafter, −Fleshbag Marauder: Upgrade. Privacy statement | (13) Emrakul, the Promised End: A "shroudy" 13/13 flying trample for -usually- 8 or 9 manas + it wrecks an opponent's turn. Because all your artifacts are already in your graveyard when you put the Glissa's triggers onto the stack, you may target them, including the Disk (or O-Stone). (3BBB) Demon of Dark Schemes: Boardwipe on a stick, then a reanimation engine that can get back corpses from any graveyard. (0) Dryad Arbor: Only there ~~because~~ if we play Green Sun's Zenith (GSZ) for a ramp on turn 1. Scapeshift by Stefouch, Anje Beyond Madness (2GG) Garruk Wildspeaker: This planeswalker is a polyvalent ramp card. With that said, here are the basic guidelines for Bazaar useage in any format it's legal in: In order to use a Bazaar, you have to play it. +Damnation, −The Gitrog Monster: The list needed an extra cheap boardwipe. Huge body with trample that doubles our mana and neuters the opponent's mana base. TappedOut.js Blog Widget, 2016-11-11: Revamp & new additions from C16, Covid Update — A better Abrupt Decay that can hit anything. When I have some land-tutors in hand, this is usually the first combo I tutorize for. Next turn you reveal your hand and show all that metal to cast again with all that mana. If you do, you simply draw and pitch two cards, then draw and keep your card during your draw step. Other Ideas: World Breaker. Strip Mine, Dust Bowl: They help against nasty opponents' lands. Not your average Glissa, the Traitor deck #1 Jun 26, 2014. Building tricks: Glissa loves sacrificing artifacts, holding equipments, and protecting Planeswalkers. Artifacts decks needed this kind of help. SCORE: 1 | !testing. If we start a game with it in our hand, we usually keep it to fetch Dryad Arbor on turn 1 for a fast and furious ramp. So I added a second little subtheme about lands. Fortunately, I can use Urborg to help this land produce mana for my nonartifact spells. Not to mention we also play Urborg-Coffers and Gaea's Craddle for extra mana. With Glissa, this is more than just a Fog. If you have no cards in hand, you can elect to use Bazaar during your upkeep. Exception for Forbidden Orchard. But before the trigger is put onto the stack, State-based Actions are checked and the Legend Rule applies: you need to put the original Dark Depths into your graveyard. Usual targets for the land-tutors are (in this order): Glissa started out as a budget deck. The lands in this set were exquisite so it's a no-brainer. Better with discard outlet. Pretty much one year passed without any update, but the deck is still live. Playtesting on Tappedout, I noticed that the deck can't really smack face, I think I'm not running enough fatties. Among those tutors, there is Birthing Pod. Options are: Verdurous Gearhulk (beater with no interaction with the deck), Thopter Squadron (mana-hungry thopters producer), Precursor Golem (weak tokens producer), Karn, Silver Golem (toolbox creature), and Kuldotha Forgemaster (tutor on a stick that needs lot of artifacts). Through filtering, a player can trade out useless cards in hand for those that have more immediate value. (1G) Regrowth: See Eternal Witness, creature section above. Although I tend to avoid cards that steal or give extra turns (see the notable exclusion about Mindslaver), this one is an exception. Its 3-cmc limitation is rarely a problem. In general it's a black-green midrange deck which attempts to generate card advantage over longer periods of time and finish the opponent off with a big creature. Cabal Coffers: Even if we have so few Swamps, Cabal Coffers can prove its power each game, thanks to Urborg. Recurrable ramp card with Glissa. (1+1) Skullclamp: Great draw engine that can transmute our useless ETB creatures or little tokens (Thopters, Plants, Myrs, etc.) You like having a general looking like Sarah Kerrigan from the StarCraft videogame. (B) Entomb: This is a great tutor within our strategy. Was cut for cheaper removals. A great artifact recursion ability. Fodder for Pod and Skullclamp when not needed. When I had a Glissa deck (retired due to being too good for my playgroup), Wurmcoil Engine was my primary win condition. Seems there are no cards in … In TappedOut's comments/forums In TappedOut's comments/forums with pie-chart On your blog. I didn’t want to play a dumb elf general, and I liked the idea of Freyalise as a non threatening value generator. Complete Comment Tutorial! At one point, the deck had more than 35% of artifacts recurrable with Glissa (creatures and noncreatures). Command Beacon: To use when Glissa's casting tax is too high. EDH Glissa the Traitor : the Rock Newbie Friendly. There are better tutor options. We moved to Onakke Catacombs, I rolled Chaos and swung, but Glissa died to Harpoon Sniper, then we were off to Kessig, and he rolled Chaos to make his fish into wolves and swung. Read it like this: "1BB: Destroy target nonblack creature." Testing! This is where we can start the Pod chain. Contact | Recurs acceleration/utility lands eventually destroyed by our opponents, gets back dredged lands, repeats fetchlands, repeats wastelands, or brings back Dark Depths + Thespian Stage for a second round, etc. Since Doran comes down cheap, I figure this is okay. It's a signature card from old "The Rock" T2/Extended decks. → CA: Bazaar of Baghdad (if we have too many artifacts + Glissa). Well, that's incredible. Should be played in any black deck. We lose his value if he dies, but he's well protected by Glissa. (2G) Nissa, Vastwood Seer It's like a Sakura-Tribe Elder that blocks better, and feeds even better with Pod. : Scapeshift is back! Will this flickering army be able to quelch the rebellions of Glissa the Traitor and her elves, Arvad the […] #arvad the cursed , #bruse tarl boorish herder , #commander gameplay , #edh gameplay , #glissa the traitor , #kraum ludevic's opus , #magicalhacker , #samut voice of dissent Read More » You can now import it in the MTG Arena client. And her -7 is an easy-to-reach boardwipe. Replaced by Wall of Roots because of Pod. vs: Glissa the Traitor Result: Redo, Loss. He cast a second Titan to grab two more Nexi and cast Green Sun's Zenith to find Glissa the Traitor. Was cut for better utility lands. (1) A Hex Parasite: Polyvalent, reusable, cheap creature. It's a black staple. , − +Soul-Guide Lantern, −Nihil Spellbomb: Upgrade. How does it play/win? When sacrificed, it's also an extra card type for Delirium and Emrakul. First-Strike & Deathtouch. I switched to Doran, and my opponent switched to Glissa. It comes just after Avenger of Zendikar on the Pod Chain for a "Monster Kill". Thus, when the creature is destroyed and Glissa triggers, you may get back the Capsule and repeat the process. (1B) Golgari Thug: Recursion + dredge card. The Rock is a deck which has been less defined by the cards it uses and more by the strategy it employs. Used as an early ramp, and lately as a grave-hate card. This is a heavy artifact deck. This site is unaffiliated. Bojuka Bog: This grave-hate land interacts very well with Crop Rotation in order to remove a graveyard at instant speed. Anything short of exile can't stop it. Outclassed by Soul-Guide Lantern, but could come back it addition to this one if we need more grave-hate responses. If you missed game 1, be sure to check out the faster and shorter […] #commander gameplay , #edh gameplay , #glissa the traitor , #rhys the redeemed , #rona disciple of gix , #the trinisphere , #ulrich of the krallenhorde Read More » (2) A Phyrexian Revoker: Pithing Needle on legs. However, getting to see two extra cards a turn, without the use of any additional card or mana investment is huge and if managed competently, can lead to tempo blow-outs from which no one will be able to recover. It produces flying tokens when dying (or sacrificed to Pod) and is easily reccurable with Glissa. Can't be blocked if Urborg is lying around. We use a lot of creature-tutors in order to find quickly the right answer to any problem. Conveniently, Bazaar puts the cards in a zone very convenient for creating huge tempo gains and generating tons of abuse and value: the graveyard. Reliquary Tower: The tower that allows us to have a god-sized hand. 26% of the deck are artifacts. DMCA requests | Its +2 cmc allows us more flexibility than Birthing Pod, but it's still a limited scale. Was cut because needed in another deck. To search inside our toolbox, we have 7 tutoring cards, the most iconic being Birthing Pod. Dark Depths + Thespian's Stage: A well-known legacy combo that easily creates a 20/20 flying indestructible Marit Lage token. Tested in place of Garruk Wildspeaker, then replaced by Mana Crypt. This annoying message will go away once you do! (1+1) Sensei's Divining Top: Top-deck enabler that -almost- never dies to removals. Glissa, the Traitor Maelstrom Pulse Pernicious Deed Putrefy Spiritmonger G/U Edric, Spymaster of Trest Mystic Snake Simic Sky Swallower Snakeform Spitting Image Trygon Predator Voidslime U/R Electrolyze Fire//Ice Izzet Chronarch Nin, the Pain Artist Prophetic Bolt Steamcore Weird Suffocating Blast R/W Ajani Vengeant Balefire Liege Brion Stoutarm
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